| |

|
| |
Studio set-up |
| |
|
| |
|
I have opted for a dedicated computer
based system with a few items of hardware for specific jobs. As well as this
being specifically optimised for audio use with a more suitable processor &
motherboard than the
one I currently have, it also avoids all my other software slowing down what is
already a power-hungry process. Should anything go wrong with either PC, the
other could serve as an emergency backup for the duties of the other; another
example of multiple supply. The computer interfaces with the other equipment in
two ways. The main interface is through the computer's
sound card which is
connected via a dedicated cable to a hardware unit made by Edirol.
This unit has the option to connect up
to 8 inputs & 8 outputs at any one time & is expandable as other units
can be connected to the system using extra
sound cards. Up to
four can be chained together giving 32 inputs & 32 outputs, though one unit
is fine for my current purposes. I have chosen to use a keyboard to produce
sounds & input MIDI
data to control other modules, such as the DarkStar synth & some
virtual software
instruments. This gives me a multiple supply of sounds to use, controlled
from the one instrument, minimising my learning needs. I can
sample CDs if I wish
using my hardware CD burner connected up to the keyboard, the
digital
multitrack recorder or the computer. A hardware unit provides
reverbs without
overwhelming my computer processor & also some other built in delay-based
effects.
I can record audio via a pair of
microphones & a
microphone
preamp, which boosts the small signal to a level which can be used in the
computer. The microphone preamp
has a Compressor,
Equaliser & a
Gate which can also be used
as hardware processing for signals from the computer. I can use this to record
vocals, acoustic instruments & to
sample fixed tone
instruments such as my crystal
singing bowls. I can take these recorded signals,
pitch shift them
to pure tones & use these to create chords or harmonies to go on my
recordings. I am using different types of microphones as their different
characteristics are suited for different purposes.
I can control the mixing process in a
much more hands-on manner using a
mixing console,
which is connected to the computer via
MIDI through a
USB connection. The screen
provides me with a visual guide to what I am doing & the
active
studio monitors
allow me to hear what I am creating accurately. The
studio monitors
have two inputs, so they can accommodate a signal from the computer or directly
from another module, such as one of the synths. A
DAT recorder & the CD
burner allow me to produce different formats of
red book
compatible masters
& the CD burner on the computer could burn CDs to sell directly if I need
them. A signal splitter (CO2) allows me to use both the CD burner & the
DAT recorder at the same
time.
Capturing ideas |
|
| |
|
In order to capture the ideas that I
have I need to be prepared. Having a notebook &/or
dictaphone to hand
helps to avoid situations where I have to hum a tune for an hour or so until I
get to somewhere I can record it. I have most of my ideas first thing in the
morning in the hypnogogic state just
after waking, so the dictaphone needs to be
kept by my bed whenever I am at home. |
|
|
|
| |
|
If I go out it can go with me in my
bumbag & a little notebook that I have is ideal for noting down ideas for
lyrics that I might think of. As I learn to read music & recognise
different pitches, then I may be able to record much more information just in
the notebook, though the lo-fi
dictaphone can still
capture a surprising amount, including rhythms & timbres. A further, but
much less portable option that I have is the
digital
multitrack recorder. This will make CD quality recordings 'on location'
with a pair of good microphones, but still needs a mains supply. Once I have my
recordings I can go into the studio, which for ease of use is in my own home.
My first job in the studio is to
transfer my ideas onto the computer. The recording software is called Cubase SX
& it enables me to do a great number of things, the basics being the
recording of both audio & MIDI data. I plug the
microphone directly into the Edirol as I'm only going to use this recording as
a guide & then vocalise my melodies, words & rhythms into Cubase using
individual tracks for each 'instrument'. I then have this as a guide from which
I can later make proper recordings of different instruments.
Into the studio |
|
| |
|
| |
|
Each song I place into a separate file
& I keep all my own ideas in one folder, while the recordings I do for
others go in their own folders. Everything that I record goes onto the hard
drive storage of the computer, but this alone is not sufficient for safe
keeping. Once I have recorded my ideas into Cubase I will start re-using the
dictaphone tape
again, so I need to make back-up copies of my recordings. This I can do using
rewritable CDROMs & extra copies of these can also be stored away from the
studio for extra data safety.
At this point I separate my song ideas
with words & titles into one sub-folder & the purely melodic or
rhythmic ideas into another sub-folder. The former are what I use to build up
ideas upon & I begin by ascertaining what the tempo of the song is going to
be. I do this by using a facility within Cubase that allows me to tap a key on
the computer keyboard in time with my musical idea & it tells me what tempo
it is in beats per minute. I can then enter this into the software & use it
as a basis for recording the MIDI data.
My next job is to decide which of the
sounds that I have access to best suits what I hear in my head. Inevitably,
this is unlikely to be exactly what I am looking for, but it provides a basis
from where to start & even if the end result sounds different from my first
idea, it may still be good! Those ideas that amount to simply melodies &
rhythms I can revisit from time to time to see if there are any other ideas
that mesh in with them. These could be new lyrics, other melodies or they may
fit in perfectly with a new song that I am working upon.
Building it up |
|
| |
|
I can replace each of my rough audio
tracks in turn, either with MIDI tracks or with properly
recorded audio. At this point, if I am intending to sing a vocal on it I need
to make sure that it is in the right keys for me to be able to sing. If it
isn't, this is the most sensible point to transpose it to a more suitable one;
before I add anything else. I can then try out some chord progressions to see
what works, first making sure that they are appropriate for the keys that I
have chosen! |
|
|
|
| |
|
Once this is done, I can start
duplicating & cutting up MIDI data & moving it
around to create the arrangement that I want. This will need to fit around a
verse structure, so I need to decide this which will also relate to what lyrics
I have & how they fit together. These things then will come together fairly
simultaneously & any further instruments that I want to add to the mix can
also be a part of this process. Once I have decided upon the approximate lyrics
& melody for the vocal & can record a guide vocal which will help me in
arranging the other instruments around it.
I could use a basic microphone for
this as it isn't intended to be used in the final mix, but then again if it is
a really good take I might want to keep it. It could then be worth the effort
of setting up the microphone properly to record this & I have read stories
of famous artists who have ended up using these takes on final recordings as it
was a relaxed & natural take. With all of this done I can adjust the
different volume levels on the
mixing console
& do some rough panning too to get an
approximate mix.
Adding it all
together |
|
| |
 |
|
This is the point at which the song is
really starting to come together. Any new ideas that I might have as a result
of working on the mix get added here, as do any of those 'homeless' melodies
& rhythms that fit, that I filed away previously. I can also add any
samples to the mix that
would suit it. These days there are a lot of artists who
sample sections of old
recordings to use as part of their own & there are also lots of different
'samples' CDs
available to buy, which unlike the former don't have any potential copyright
issues. |
|
| |
|
A third option though is to
sample my own
instruments & use the
pitch-shifting
facility within Cubase to create notes that the original instrument is not
capable of producing. I can file these away for use in any of my recordings
& if they work in this particular context I can use them to create chords
or harmonies within the song. With all this in place I have hopefully reached a
point where I can add the final vocal track, but this of course requires me to
come to a 'final' decision about my lyrics. Of course nothing is actually final
until it is mastered,
but as the vocals affects the whole song structure, it is good to get this as
good as clarified here.
Fine tuning &
Mastering |
|
| |
|
I can now experiment with some
harmonies for the main vocal & record those that seem to work in the
current context. I then move into the fine tuning cycle of tweaking &
listening back. This involves the different stages of continually adjusting the
mix levels to get them right as each new element is added in, overlaying
effects & bringing elements in & out of the mix. These can all vary
throughout the song, effects levels can be altered, track volumes faded up
& down & elements panned from side to side in
the mix. This cycle continues around until I am happy with the final mix. At
this point the song is ready for
mastering & this
involves several processes. Usually effects are applied to the overall mix,
such as reverb & it
is mixed down to stereo. A further process occurs at this point called
dithering. This is
where the track is reduced to a 16 bit resolution suitable for a CD. |
|
|
|
| |
|
This is necessary as Cubase can use 24
bit or 32 bit processes to make the best signal to noise ratio in the final
recording. Every time the signal is edited, a little resolution is lost, so
only starting out with a 16 bit signal, may produce a final recording of only
13 or 14 bits. By starting with 24 bits for instance, the final recording may
still be 21 or 22 bits, which can then be reduced to 16 bits & will still
be able to make the most of the CD medium. The downside to the higher bit rate
recording processes is that they produce files of much greater sizes, requiring
bigger hard drives to store them upon & more
RAM to process them.
I can compile a collection of these
mastered songs together,
deciding upon a running order & then record a 'red book
compatible' CD & DAT
(plus safety backups) which will be suitable for duplication purposes at a
mastering house if
necessary. I can also then burn CDs to sell direct from my hard drive if I
wish. All that is then left is to do the artwork for my CD cover & print it
off (using the other PC) & put it all together.
Final Design
So here it is; my final design in its
entirety: |
|
| |
|
| |
|
| |
|
Putting all this into practice has
been not quite so straightforward, but mainly because of the steep learning
curve that I have had to follow with all the new equipment. The first part of
the design is generally going well; waking up in the morning I often find
myself with plenty of musical ideas & if I allow myself to float in &
out of the hypnogogic
state I can pull quite a lot of an idea together. I bought the
dictaphone originally
to help me with dream recall & this has also been ideal for this job too
(multiple yield!). My notebook is already filling up with ideas, some of course
better than others & a track list for a CD which is a long way from being
finished (some of the 'tracks' are still merely titles!). I have discovered
that the dictaphone
is best kept by my bed, but I don't always remember to take it when I go out...
usually when I get a good tune appear in my head. Going into the studio &
putting all these ideas down is a very satisfying experience, but already I
have a glut of ideas that I haven't got around to doing anything else with yet.
Having them in this form works well though as I can focus on vocalising one
instrument at a time & layering them on top of each other, making it much
easier to recall the tune that was actually in my head at the time than from
the lo-fi dictaphone.
|
|
|
|
| |
|
I have discovered that unless I am
clear about vocalising rhythms &
timbres one at a time, I
can listen back to something & not get what it was about at all! I have
found my self getting annoyed at my inability sometimes to find the right sound
for the idea that I have. There is something inherently frustrating about not
being able to just take the idea in my head & plonk it directly onto a CD!
|
|
| |
 |
|
I have stumbled up against my lack of
knowledge with the equipment & have sometimes taken a lot of time just to
sort out why there is no sound coming out of my
studio monitors
for instance. There are so many interconnecting elements here, even, in fact
especially within the software itself, that this kind of thing happened
quite a lot to begin with. I have found that the easiest way to learn has been
to get on & develop my ideas & look up what I need to know as I go
along. I have found that in general the design works well, most of the
challenges have been in working out the finer detail. |
|
| |
|
I have found that I need to be aware
of the acoustics of being in a small room & how that affects frequencies
within the bass region. If I'm not careful this can give me a false idea of how
my music will sound, so I need to keep playing commercial CDs through the same
system, to give me a sound to aim for. |
|
| |
|
I have done some
sampling of my own &
in the process come up against the limitations of using microphones. However
quiet it may be outside, when I had a swarm of flies buzzing around indoors it
made recording the quiet fades of the
crystal singing bowls for
instance, impossible. Choosing my times to do such things is also crucial it
seems. As yet I haven't done any serious
mastering, but I know
that when I get to that stage I will learn that as I go along too. As for
learning the instruments, I found that the guitar gave me problems holding down
strings on the frets without touching the strings either side. |
|
|
|
| |
|
I found the keyboard much easier in
that respect & that is where I have made my most progress. I will be
returning to the guitar to have another go soon though; when I can fit it into
my busy life! In the meantime I continue to play with it all & learn as I
go. As for opening up the studio to other like-minded musicians, I have put
together a web page that was later adapted to be part of
Paddox Farm's own website. This is
my Sounds of Light web page.
The easiest
thing for me to record so far has been my singing voice. I have recorded a
particular favourite song of mine that was written by one of the people I lived
with in Eire. It is included on this CD to be played in a normal CD player or
it can be listened to by clicking on the link below: |
|
| |
|
| |
|
Maintenance
With this design, I am really filling
in the finer detail as I go along & to date don't really have enough
experience with it to come to any firm conclusions about what tweaking to do. I
am however remaining very aware of what does & doesn't work well so as to
instigate any improvements in phases as I go along.
An evaluation of this whole process
can be found on the Design
Review page. |
|
| |
|
| |
|
| |
|
| |
Home Page | My Ten
Designs | Design
Summary | Design
Process | Design Review
|
Site Map
|